"Welcome to Crest of a Star; these maps and other graphics are only for playing D&D type games. They are copyright and not to be used for other purposes. If you have them on your site, please remove them. Thank you."

"My maps are free. If you purchased them, you got scammed."
"Not for redistribution or resale. Hyperlinking from Pinterest or other such share sites is prohibited."





Khilla Keep 2, Map 10

Posted

Map 10, 360 feet down.

1) 190’ × 40’ × 10’

6 giant beetles

several programmed illusions: a crash into the door, if opened then closed: great amount of heat like monster burn oil has crashed into the metal door. Clothing will smolder and skin gets burnt if left touching the door. Dispel Illusion to remove it.

2) 50’ × 50’ × 10’

cage marks location of gelatinous cube. small stone box inside. 3 diamonds, 500 gp each

3) 30’ × 30’ × 7’

3 normal skeletons

4) 70’ × 80’ × 10’

towers and walls go to ceiling. bowmen and fighters in each tower. They can move to the connected tower via passageways. Fighter 3rd. Long bow, 50 arrows each. Storage of 300 arrows each in wall. The ‘killing field’ area all 12 can fire into that area. The 13th is their leader. leader: chain mail +2, long sword +1. 3 fighters: chain +1, long bow +1 750 pp, 1200 gp in two chests.

5) 100’ × 40’ × 10’

mummy large empty font coffin: hidden compartment inside: 25 pp, long sword +1/+3 vs. evil, ring of fire protection +1 stone table rings if hit, but it isn’t hollow. secret door: push to exit, Knock to enter.

6) 50’ × 50’ × 10’ empty

trap door concealed. drops anyone stepping on it 5 feet. 1d4 hp damage

7) 40’ × 40’ × 10’

The wood ladders lead nowhere. ladders lead to small shelves. One has 5 pp, the other shelf has 20 gp. The trap door leads to a passageway, stone steps going down. Then the passageway turns towards room 13. And dead ends after 20 feet.

8) 60’ × 60’ × 10’

11 skeletons, ordered to not attack ogres, but attack everyone else. 2 ogres hiding outside room. Axes, each has 5 gp. spiral stairs up to Map 9.

9) 30’ × 30’ × 10’ empty

10) 60’ × 60’ × 10’ empty

light blue is 5 feet deep. darker blue is 15 feet deep.

11) 10’ × 30’ × 10’ empty

12) 30’ × 10’ × 10’ empty

13) 20’ × 10’ × 10’

14) 50’ × 10’ × 10’ + 10’ × 50’

Ogre with axe

15) 70’ × 10’ × 10’ + 10’ × 10’ × 10’ empty

16) 10’ 40’ × 10’ empty

17) 50’ × 40’ × 10’

spiral staircase down to Map 11

giant rat sitting on a chair,
some cheese and water
canteen nearby.
He has a top hat and
cane.

When he sees the party:
He winds up a music box.
He then dances and sings
‘Hello ! I hope you found
lots of things. I don’t know
what is down below,
but this is the spiral
staircase down to the next level !’

He then slowly fades away,
like a boojum,
up a jumjum tree.

18) 60’ × 30’ × 10’ empty

19) 80’ × 50’ × 10’

chest: chain +2, scale +3, long sword +2, short sword +3
mace +2, dagger +3, five 300 gp gems.

Small piles of coins: 25 pp, 250 ep, 250 gp.

Barrels: water, fresh apples, fresh oranges.

Basquet: ten 100 gp gems, five 200 gp gems, one 1000 gp gem

No traps in the room.

20) 10’ 30’ × 10’ + 20’ × 10’ × 10’ empty

elf or dwarf touch to open.

map 10: 10130 gp equivalent


Author
Categories Fondfield, Khilla Keep, ruins


Privacy policy: I track IP addresses and pages looked at out of a vague curiosity to learn what pages are looked at on my site. After a set period, this information is deleted. No personal information is permanently kept.


[ Copyright © by Jim, 1980-2050. All Rights Reserved. ]

[ Except where noted, and where copyrights are held by others. ]